Ceci est une ancienne révision du document !
Code Arduino pour la boîte Ouvert/fermé
/* Sketch created for an Open/closed sign for Pop [lab] Montreuil An Arduino connects to 2 Pololu Led strips, 12 leds long A switch toggles between which one is lit Fallback mode only rainbow mode mh8 - February 2018 */ #include <PololuLedStrip.h> // Create 2 ledStrip objects on pin 10 & 12 PololuLedStrip<12> ledStripOpen; PololuLedStrip<10> ledStripClosed; // Create two buffers to hold the colors on the ledStrips #define LED_COUNT 12 rgb_color colorsOpen[LED_COUNT]; rgb_color colorsClosed[LED_COUNT]; rgb_color colors[LED_COUNT]; rgb_color colorsOff[LED_COUNT]; // A switch button toggles On/Off const uint8_t buttonPin = 2; uint8_t buttonState = 0; // A push button selects between different modes // Use a 4.7K pullup resistor to connect the pin to the 5V const uint8_t switchPin = 4; uint8_t switchSelect = 0; //Variable for delays (can go up to 65536 on 2 bytes) uint16_t interval = 10; //Variable defining maximum number of modes. Count starts at 0. //This value should be 1 more than the number of the last mode uint8_t maxModes = 3; void setup() { pinMode(buttonPin, INPUT); pinMode(switchPin, INPUT); Serial.begin(115200); //Initialize all arrays to off for (int i = 0; i < LED_COUNT; i++) { colors[i] = colorsOff[i] = rgb_color(0, 0, 0); } } void loop() { //In this mode we need to know if we address the OPEN or the CLOSED ledStrip int buttonState = digitalRead(buttonPin); // Update the colors (comes from LedStripRainbow example) uint16_t time = millis() >> 2; for (uint16_t i = 0; i < LED_COUNT; i++) { byte x = (time >> 2) - (i << 3); colors[i] = hsvToRgb((uint32_t)x * 359 / 256, 255, 255); } if (buttonState == 1) { // Write to OPEN not to CLOSED ledStripOpen.write(colors, LED_COUNT); ledStripClosed.write(colorsOff, LED_COUNT); } else if (buttonState == 0) { // Write to CLOSED not to OPEN ledStripClosed.write(colors, LED_COUNT); ledStripOpen.write(colorsOff, LED_COUNT); } delay(interval); } // Comes from LedStripRainbow example // Converts a color from HSV to RGB. // h is hue, as a number between 0 and 360. // s is the saturation, as a number between 0 and 255. // v is the value, as a number between 0 and 255. rgb_color hsvToRgb(uint16_t h, uint8_t s, uint8_t v) { uint8_t f = (h % 60) * 255 / 60; uint8_t p = (255 - s) * (uint16_t)v / 255; uint8_t q = (255 - f * (uint16_t)s / 255) * (uint16_t)v / 255; uint8_t t = (255 - (255 - f) * (uint16_t)s / 255) * (uint16_t)v / 255; uint8_t r = 0, g = 0, b = 0; switch ((h / 60) % 6) { case 0: r = v; g = t; b = p; break; case 1: r = q; g = v; b = p; break; case 2: r = p; g = v; b = t; break; case 3: r = p; g = q; b = v; break; case 4: r = t; g = p; b = v; break; case 5: r = v; g = p; b = q; break; } return rgb_color(r, g, b); }
Fichiers
Pour l'instant le panneau n'est pas stabilisé (fallback mode, cf code ci-dessus).
Le fichier .ino sera mis en ligne lorsque le code sera stabilisé et présentera plusieurs affichages différents.